Chess Engine
C++ chess engine with movegen, bitboards, and Arduino-friendly docs
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Here is a list of all macros with links to the files they belong to:
- a -
ASSERT :
defs.h
- b -
BRD_SQ_NUM :
defs.h
- c -
CAPTURED :
defs.h
CLRBIT :
defs.h
CNT :
bitboard.h
- f -
FR2SQ :
defs.h
FROMSQ :
defs.h
- h -
HASH_CA :
make_move.cpp
HASH_EP :
make_move.cpp
HASH_PCE :
make_move.cpp
HASH_SIDE :
make_move.cpp
- i -
INF_SCORE :
defs.h
IsBQ :
defs.h
IsKi :
defs.h
IsKn :
defs.h
ISMATE :
defs.h
IsRQ :
defs.h
- m -
MAX_HASH :
defs.h
MAXDEPTH :
defs.h
MAXGAMEMOVES :
defs.h
MAXPOSITIONMOVES :
defs.h
MFLAGCA :
defs.h
MFLAGCAP :
defs.h
MFLAGEP :
defs.h
MFLAGPROM :
defs.h
MFLAGPS :
defs.h
MIRROR64 :
defs.h
MOVE :
move_generator.h
- n -
NAME :
defs.h
NOMOVE :
defs.h
- p -
POP :
bitboard.h
PROMOTED :
defs.h
- r -
RAND_64 :
setup.cpp
- s -
SETBIT :
defs.h
SQ120 :
defs.h
SQ64 :
defs.h
SQOFFBOARD :
move_generator.h
START_FEN :
defs.h
- t -
TOSQ :
defs.h
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